Ad mediation platforms allow you to manage and optimize multiple ad networks in one place. It ensures all your ad networks can participate in a fair, unified auction and return higher eCPMs.
Our SDK has embedded all necessary classes to be called from Unity LevelPlay (formely IronSource) mediation, therefore allows for quick and straightforward intergration.
The steps below will explain how to integrate Tappx SDK and add Tappx as additional network to your Unity LevelPlay (formely IronSource) mediation platform.
To add Tappx as a new Ad Network in your Unity LevelPlay (formely IronSource) Dashboard, go to the side panel in the "LevelPlay" section, navigate to the "Setup" submenu, and select "Networks".
Next, you need to select the option at the bottom called "Custom Adapter" and fill in the "Network Key" field with the following ID: 15ba6b579
You need to add a unique name for this new network on the “Custom network name” field, and also you must select the “Rate based revenue” option of the “Reported Revenue” checker in order to finish the initial setup.
This new Custom Network will likely be pending approval, as it is an internal process within Unity LevelPlay (formely IronSource), that may take a few hours.
Once approved, you will be able to check the Instances page under the Setup submenu. Here you will find all the active networks, including Tappx. Click on it to properly configure the different ad units.
Now, you can click the “+ Add Instance” button to create a new instance. During this process, you will need to fill in the following fields:
Android:
iOS:
Finally, you just need to click the "Save" button, and the Tappx Custom Network will be integrated.
Please, if you don’t have an Endpoint contact our supply team at sdk@tappx.com.
You can set your Endpoint following these steps:
In the Unity LevelPlay (formely IronSource) Dashboard, go to Mediation > Setup > Instances
In the Instances window, you can set your endpoint for each one of them: