In recent years, user acquisition is all about quality, not just cheap installs. That’s why playable ads and interactive end cards (IECs) have become two of the most effective creative formats for mobile app growth.
Playable ads are mini-interactive demos of your app built in HTML5. Users can try a core mechanic for a few seconds before installing, making your ad feel more like a preview than a pitch.
Interactive end cards (IECs) appear right after a video ad. Instead of a static “Install” button, users get a small interactive moment (a swipe, tap, or looping animation) that boosts conversion.
Most major mobile networks and DSPs support playables today, including:
This means one well-built playable can scale across platforms.
Not really downsides and only a few:
But once they’re built, they tend to scale and perform extremely well.
Playable ads and IECs have become a must-have for developers who want to scale profitably in 2026. They filter out low-intent users, increase engagement, and deliver better long-term performance, making them one of the smartest investments you can make in your UA creative strategy.
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